The shape and state of gaming in UK libraries

Sarah McNicol


This article describes the results of a survey to ascertain the current state of gaming provision in UK libraries. The online survey was completed by a self-selecting sample of libraries from mainly public and school libraries. The questions were based on similar surveys carried out by the Library Game Lab at Syracuse in the United States. The results show that, despite little mention of gaming in library policy documents, there is evidence considerable support for gaming in UK public and school libraries. A number of benefits for libraries and gamers are identified, but there are barriers to greater involvement in gaming such as resources and negative attitudes within the profession


gaming; public libraries; school libraries

Full Text: PDF

Creative Commons License
This work is licensed under a Creative Commons Attribution 3.0 License.

CILIP Registered Charity no 313014

ISSN 1756-1086 (Online)